GRID is a real-time data platform for competitive gaming, founded in 2018 and headquartered in Berlin with an additional office in Wrocław. The company captures, manages, and distributes in-game telemetry across competitive multiplayer titles, serving game developers, tournament organizers, and betting operators. Its platform is title-agnostic, meaning it integrates across games rather than being built for a single title, and records every in-game action from casual matches through to professional esports tournaments.
The technical infrastructure handles the full data lifecycle: capturing raw in-game events in real time, ensuring data integrity for competitive matches, and distributing structured data via APIs to third-party consumers. Use cases span player experience enhancement for studios, match integrity tooling for tournament organizers, and market data for wagering operators. Partners include Riot Games, Ubisoft, and KRAFTON on the supply side, with more than 350 data consumers drawing from the platform.
GRID works with over 70 game developers and operates globally, describing its reach as powering competitive gaming worldwide. The team comprises more than 100 people across 30+ nationalities, split across its Berlin and Wrocław offices.