thatgamecompany builds interactive entertainment that inspires human connection. The studio creates broadly accessible, artistic experiences that expand the emotional range of video games. Since 2006, the team has developed award-winning titles like flOw, Flower, and Journey, which have been exhibited in galleries worldwide and inducted into the Smithsonian's permanent collection. Sky: Children of the Light, their flagship live service game, brings millions of players together in a constantly evolving social experience.
The studio operates on a foundation of experimentation, iteration, and collaboration to craft entertainment experiences unlike any other in the industry. thatgamecompany believes games should be enjoyed by people of all ages, cultures, and backgrounds. Their diverse team of artists, designers, engineers, and musicians works from Santa Monica to create games that prioritize player emotional experience and meaningful social connection over traditional game mechanics.